[ PLAY LABORATORY // SYSTEMS & PROTOTYPES ]

BUILDING GAMES, AUTOMATING PIPELINES & TEACHING DESIGN

Joe Stallings

I am Joe Stallings: a Georgia Tech graduate (earning Dean's List honors at one of the nation's top-ranked public research and technological institutions), adjunct professor at Southern New Hampshire University, technical designer, and automation consultant. Quadratic Games is my play laboratory. It is where I test experimental game mechanics, build procedural tools, stress-test automation scripts, and document what works in the classroom and the business world.

Whether exploring procedural levels in Unreal Engine 5, scripting Python bridges for Blender, or helping companies leverage AI to automate their businesses, this is the sandbox where ideas get built, broken, and documented.

[ PROVEN PEDIGREE ]
CONSULTING // WORLD'S LEADING-EDGE TECH COMPANIES•ELECTRONIC ARTS // AAA PRODUCTION•SOUTHERN NEW HAMPSHIRE UNIVERSITY // ADJUNCT PROFESSOR & CURRICULUM ARCHITECT•GEORGIA TECH // ALUMNI•ORANGEAXIS // 9 YRS FOUNDER
[ SPOTLIGHT ]

LATEST BLOG POST

DATE: 10.08.2026
[ LABORATORY BUILDS ]

SOFTWARE & PROJECTS

Experiments, pipeline scripts, and playable prototypes I build for the fun of tinkering — then hand straight to my students as classroom material. Every one of them is a way to chase an idea and show students how it comes together. Live demos and source code for the whole collection are on the projects page.

PixaMachine
#TECH-ART
[ PIXEL ART STUDIO // WEB APP ]

PixaMachine

Retro console and aesthetic pixel art studio. Converts any photo into iconic pixel art with authentic Game Boy, NES, CGA, PICO-8, and Commodore 64 palettes, using ordered Bayer and Floyd-Steinberg dithering - all processed client-side in the browser.

REACTTYPESCRIPTVITETAILWIND CSSCANVAS API
Chord Visualizer (ChordViz)
#GAME-MECHANICS
[ AUDIO LAB // WEB AUDIO API ]

Chord Visualizer (ChordViz)

Interactive chord synthesizer and visualizer. Features advanced chord string parsing (e.g. Cmaj9, F#m7b5), an interactive 3-octave piano keyboard, polyphonic Tone.js synthesis, ADSR envelopes, and live QWERTY chord detection.

TONE.JSTONAL.JSWEB AUDIO APIVANILLA JS
Heroes Battle Report
#GAME-MECHANICS
[ TACTICAL ANALYZER // WEB APP ]

Heroes Battle Report

Cyber-brutalist tactical post-game analytics dashboard for Heroes of the Storm .StormReplay files. Parses Blizzard game telemetry to generate combat breakdowns, talent timelines, 2D death heatmaps, and TruScore™ performance ratings.

.NET 10C#TYPESCRIPTTAILWIND CSSCANVAS API
[ ARCHIVE PREVIEW ]

RECENT ARTICLES

COMPLETE ARCHIVE (64) →

Recent write-ups, design postmortems, and tutorials from my work in the classroom and game engines. Search keywords and browse all categories in the complete archive index.