Asset Madness!

So many great Unity assets, so little time. 🙂

For my next personal challenge, I want to create a procedural dungeon, reskin it, insert a player character that can perform a melee attack, insert one (or more) baddies that also attack, implement a basic inventory system, allow the user to save progress, and have a ‘win game’ condition (even if it is simply just reaching the end of the dungeon).

Here are the assets I will likely be working with:

Dungeon Architect
Playmaker
Eliot AI Framework
Inventory Pro
Game Creator
Invector Shooter Template