I have completed another small project for a larger game project I am contributing to. This project is a 3D character editor for a sports game. The screen shots below show the progression from the original draft to the final version.
This was a fantastic introduction to the visual scripting system Playmaker as well as a good project for drilling deeper into Unity’s UI canvas.
Here is the first draft of the editor scene:
And here are screen grabs from the completed scene:
You can also try out a low-resolution WebGL build by clicking here.