
How LEGO Quietly Shaped My Career in Design and Teaching
Surround yourself with what genuinely sparks curiosity. My LEGO models aren't just decorations. They are daily reminders of why I love design and why I teach.
[ 20 ARTICLES ]

Surround yourself with what genuinely sparks curiosity. My LEGO models aren't just decorations. They are daily reminders of why I love design and why I teach.
Before high-definition graphics and advanced rendering techniques, video games were built around strict hardware limitations. With ArtPixelfy, you can explore the evolution of computer graphics and experiment with different historical video game palettes.

Windsurf features a unique AI assistant, Cascade, which feels like an indispensable collaborator. Whether it was debugging, making smart coding suggestions, or streamlining tedious tasks, Cascade amplified my productivity.

Learn how to build a fun and interactive duotone image editor web app with features like image uploads, Unsplash integration, and custom color effects. This step-by-step guide covers design, coding, and deployment, with tips on using AI to streamline development and enhance user experience!

TeamTorch is the brainchild of my efforts during a 24-hour hackathon hosted by LabLab. This innovative prototype application serves as a valuable human resources assistant for both existing employees and incoming hires alike for small to medium sized companies.

I've just completed my first visual novel, and the journey was as exciting as the story itself. The stars of this journey? An open-source platform called Twine, and my trusty AI design assistants.

The public release of "Angie’s Place," my game submission for the Core 2.0 Invitational hosted by Manticore games, is now available to play for free.

Angie's Place is my game submission for the Core 2.0 Invitational hosted by Manticore games. You can play it here (requires the free Core client)....

I am honored and humbled to have been one of only 50 developers around the world to be invited to the Core Invitational. This game development contest runs from August 12 to September 13 and includes a whopping $140,000 in prizes (including a Tesla Model 3)!

J.P. Winkle's Jungle Hunt! is a 3D walking simulation / treasure hunt built in Unreal Engine and designed by Quadratic Games.

Until Death...? is a 3D platformer game that was submitted to the Epic MegaJam 2020.

I've been working on a crafting and survival game for the past few weeks, with the working title of "White North."
Ultimate Icon Generator is a clever little tool for generating icons for 3D meshes in Unreal Engine.

Machina is a multi-album musical concept project containing songs composed, performed, and mastered using artificial intelligence (AI).

Download this Unreal Engine VR project with gamepad-like player movement for the Oculus Rift.

If you have ever used Adobe Premiere Pro, Apple's Final Cut, etc., you should find the workflow of cinematics in Unreal Engine relatively intuitive.

Cat-Earth Society (CES) was an award-winning submission to the 2019 Epic MegaJam. CES won the TINY AWARD for the best game that came in under 100MB. The original 5-member development team is expanding on CES and working towards a future commercial release! Be sure to join our Discord server for the latest updates on the game. If you haven't seen or played Cat-Earth Society, read on.

Drone Mountain is a semi-realistic drone / quad-copter simulation built in Unreal Engine. A quad-copter is a multi-rotor helicopter that is lifted and propelled by four rotors. You can pilot your drone in an Arctic environment with a control scheme that is similar to what real-world drone pilots use. The game is free to download and play, and you can get it over at itch.io .

Before switching to Unreal Engine, I built this character editor in Unity using the visual scripting system Playmaker. You can try out a low-resolution WebGL build by clicking here .

The first playable "game" project I built (mostly) by myself is called Fallingwater. Check it out!